Can you survive the ultimate test of nerves? One night. One security room. Multiple terrors.

Welcome to "One Night at Ghost," a minimalist yet intense horror simulation. You have been assigned to the night shift at a facility where the boundary between our world and the supernatural has worn thin. Your goal is to stay alert, manage your resources, and survive until 6:00 AM.

The Experience: Trapped in a flickering security hub, you must toggle between live camera feeds of a desolate hallway and an eerie surgery room. But you aren't just watching—something is watching you back.

Key Gameplay Mechanics:

  • Surveillance System: Monitor the "Hallway" and "Surgery Room" constantly. If you spot a ghostly apparition, act fast.
  • Flashlight Defense: When an anomaly appears, use your high-intensity light to banish the ghost before it reaches you.
  • Power Management: Every action consumes precious battery life. Using the lights or switching cameras drains your power. If the lights go out, your shift ends—permanently.
  • Audio Cues & False Alarms: Listen for footsteps and whispers. But beware: some sounds are designed to distract you and lure your gaze away from where the real danger lurks.

Features:

  • Atmospheric CRT Aesthetic: A retro-digital interface that immerses you in a dark, tech-noir environment.
  • Randomized Hauntings: No two playthroughs are the same; ghosts and anomalies appear unpredictably.
  • Simple yet Challenging: Easy-to-learn point-and-click controls with a difficulty curve that keeps you on edge.

The clock is ticking. Do you have what it takes to survive "One Night at Ghost"?

Published 4 days ago
StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorTsuchiDev つち
GenreSurvival
Tags3D, five-night-at-freddys, Five Nights at Freddy's, Ghosts, Horror, jump-scares, Point & Click, Survival Horror, Touch-Friendly
AI DisclosureAI Assisted, Code, Graphics, Sounds

Comments

Log in with itch.io to leave a comment.

Simple concept, but I liked the game 👍

(+1)

This is my first comment ever, and it made me really happy! I haven’t made anything very advanced yet, but I’m really glad you liked it. I’ll keep improving!